Review · SAVANNAH
2hr Paranormal Walking Tour
Savannah’s dark side comes alive on this two-hour evening walk, which mixes local history, ghost stories, true crime, and hands-on paranormal gear. You move through Wright Square, Colonial Park Cemetery, Oglethorpe Square, and several old buildings before returning to Bull Street for a cleansing and group photo.
I like the route for two reasons: it covers several major haunted sights without taking up your whole evening, and it gives you something to do besides listen. You can handle EMF meters, dowsing rods, and other equipment yourself. Guides such as Brigid, Dylan, Mike, and Ty have earned warm praise for their humor and storytelling.
The main consideration is the balance between history and paranormal investigation. Some people may find the ghost-hunting tools amusing and interactive, while others may want stronger evidence or longer, more theatrical stories. This tour works best if you enjoy the atmosphere and the stories, not only the promise of a supernatural encounter.
Key points to know before you go

- The walk begins at 8 p.m. at 100 Bull Street, making it easy to fit into a full day of Savannah sightseeing.
- Colonial Park Cemetery is a major stop, with ghost stories, local deaths, and paranormal equipment used along the way.
- You go inside the 17Hundred90 Inn and Restaurant, where you can pause at one of Savannah’s old haunted watering holes.
- The tour ends near Bradley’s Lock and Key, with a cleansing ritual and photo before you return to the starting point.
- The experience is interactive, using equipment such as EMF meters, dowsing rods, and an Ovilus.
- The group can reach 30 people, so the guide’s ability to keep everyone involved matters.
What this Savannah ghost walk is really like
This is not a haunted house show with actors jumping from dark corners. It is a guided walk through central Savannah, with spooky stories layered onto the city’s public squares, old buildings, cemetery gates, and local legends.
You meet at the Flip Flop Shops at 100 Bull Street at 8 p.m. The first ten minutes allow for check-in and confirmation before the group heads into the historic district. The route is compact, but you should still expect to be on your feet for most of the two hours.
The tour is conducted in English and uses mobile tickets. Admission to the individual stops is listed as free, so the value comes from the guide, the route, the storytelling, and access to the paranormal equipment rather than from included museum entry.
I would treat the tour as a blend of night history walk and light ghost investigation. The guides have been praised for being funny, warm, and able to answer questions about Savannah. Brigid and Dylan receive especially strong praise, while Mike and Ty are also noted for making the equipment easy and fun to use.
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Wright Square and Savannah’s grim beginnings

The first proper stop is Wright Square, about 15 minutes into the route. Here, the guide explains how Savannah was founded and discusses executions that took place in the area.
This is a good opening because it gives the ghost stories a setting. You are not simply hearing disconnected tales about spirits. You are learning how the city developed and why certain squares carry such heavy stories.
The short stop also keeps the pace moving. If you want a long lecture about Savannah’s founding, this will feel brief. If you prefer a focused story followed by a change of scene, it should work well.
At this point, pay attention to how your guide handles the line between documented events and paranormal tradition. Some people enjoy accepting the stories as part of Savannah’s folklore. Others will want clear separation between historical fact, local legend, and personal experience.
Juliette Gordon Low’s birthplace and nearby ghost stories

The walk then reaches the Juliette Gordon Low Birthplace Museum for roughly ten minutes. The building is discussed from outside, with attention to its haunted past and other reported hotspots nearby.
The guide is expected to tell about three stories connected with the house and surrounding area. You should not expect a museum visit or an interior tour here. The stop is about the building’s atmosphere, its place in Savannah’s past, and the ghost stories linked to the area.
This stop can be especially useful if you are planning to visit the museum separately during the day. The evening walk gives you a different way to look at the building, while the daytime visit provides the formal historical context. The two experiences serve different purposes.
Colonial Park Cemetery with paranormal equipment

Colonial Park Cemetery receives about 15 minutes, and it is one of the more atmospheric parts of the route. The group wanders around the gated cemetery while the guide discusses deaths and ghostly tales connected with the site.
This is also where the equipment becomes part of the experience. Depending on the guide and group, you might use EMF meters, dowsing rods, or another device while listening for possible activity.
The cemetery stop has a clear strength: the setting does much of the work. Old graves and enclosed paths naturally create a darker mood than a busy public square. The weakness is time. Fifteen minutes is enough for a few stories and a short investigation, but not enough for a slow, detailed look at the cemetery.
You may also find that the devices respond in ways you interpret differently from the guide. One detailed account noted that EMF meters and dowsing rods can react to nearby electrical impulses, while an Ovilus may produce random words. That does not ruin the fun, but it is a good reason to approach the equipment as entertainment and a prompt for discussion rather than scientific proof.
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A real stop inside the 17Hundred90 Inn

The 20-minute stop at the 17Hundred90 Inn and Restaurant is a welcome change of pace. This is an old inn, bar, and restaurant, and you go inside rather than simply hearing about it from the sidewalk.
That detail matters. Many walking ghost tours point toward old buildings and move on. Here, you get a chance to enter a working local establishment and hear about its haunted reputation from inside the setting.
The stop can also serve as a natural pause in the walk. One account appreciated having a drink break during the tour. The available information does not promise an included drink or a reserved table, so you should consider any food or beverage purchase your own expense.
This is one of the best parts for anyone who wants a social evening rather than a strictly serious investigation. You get the old inn, the stories, and a chance to catch your breath before continuing.
Owens-Thomas House and the story of striking matches

The route continues to the Owens-Thomas House and Slave Quarters, where the guide discusses the museum’s haunted reputation from outside. The group may try to document activity around the building, including stories of ghosts seen striking matches.
This stop brings up a useful point about the tour’s style. You are not entering the museum as part of this experience. Instead, the guide places the building in its historical and paranormal setting, then uses the sidewalk and surrounding area for the investigation.
The mention of the Slave Quarters also gives the stop a more serious historical weight than a simple haunted-building story. Listen closely to how the guide handles the past, since the subject involves both the building’s architecture and the people who lived and worked there.
The fifteen-minute stop is short, so you will get an introduction rather than a full examination of the site. If the building interests you, plan a separate daytime visit to learn more through its formal interpretation.
Oglethorpe Square and stories from the 1800s

Oglethorpe Square receives about ten minutes. The guide talks about haunted events dating to the 1800s, giving you another example of how Savannah’s squares carry stories from different periods.
This is a compact stop, but it helps complete the route. You have already heard about executions, old homes, cemetery deaths, and reported activity around historic buildings. Oglethorpe Square adds another public space to the pattern.
The tradeoff is depth. The tour covers many locations in a short period, so individual stories may feel compressed. One less satisfied customer wanted more immersive storytelling and felt that too many historical facts and paranormal anecdotes were packed into the time available.
I think that criticism is fair for some audiences. You should choose this walk if you like variety and a steady pace. If you want one long, dramatic case examined in detail, a smaller or more theatrical tour may suit you better.
The final true-crime story and cleansing

The last stop is at 24 East State Street, near Bradley’s Lock and Key and close to the starting area. Here, the guide discusses a true-crime event involving the owner of the shop.
The tour then closes with a cleansing and photo. The exact approach can vary by guide, but the ending gives the group a shared ritual rather than simply stopping on a sidewalk and saying goodnight.
Some people will enjoy this theatrical finish. Others may find it more symbolic than convincing. Either way, it gives the walk a clear ending and returns you to the same general area where you began.
The stated times total about 105 minutes, with the rest of the two-hour estimate used for walking between locations. That makes the route feel full without requiring a long trek across the city.
How strong is the paranormal side?
The paranormal element is interactive, but you should set your expectations carefully. You may handle EMF meters, dowsing rods, and an Ovilus, and the guides encourage participation rather than keeping the equipment locked in a case.
That makes the experience more engaging than a standard history walk. You can test the tools, compare reactions, and decide for yourself how seriously to take the results.
Still, the equipment does not guarantee a supernatural encounter. An EMF reading may have an ordinary source, dowsing rods can move with subtle hand motion, and an Ovilus can generate words that feel random. If you expect clear, repeatable proof of ghosts, this tour may disappoint you.
If you enjoy the fun of trying the devices while hearing Savannah stories, the setup works much better. The most positive reactions center on the guides’ energy and humor, with the tools adding another layer to the evening rather than carrying the entire experience.
Guides make the biggest difference
The guide is the heart of this tour. Brigid, also identified in some accounts as Bridget, is praised for her enthusiasm, local knowledge, and ability to keep both adults and teenagers interested. Dylan is described as funny and well informed, with one group saying the two hours passed quickly.
Mike and Ty have also been praised for making the equipment interactive. Another guide, Amnesty, handled a tour in heavy rain and still kept the evening going.
Guide assignments can change, so you should not book on the assumption that one specific person will lead your group. Still, the repeated pattern is useful: this experience depends more on personality and storytelling than on a scripted special effect.
A strong guide can explain the city, keep a group of up to 30 people together, and make room for questions. A less effective guide may make the route feel rushed, especially because each stop is short.
Is the tour good value?
The booking price is not provided here, so I cannot judge the exact dollar value. I can tell you what you are paying for: roughly two hours of guided walking, access to several central haunted sites, a stop inside the 17Hundred90 Inn, paranormal equipment to try, and a closing cleansing and photo.
The route offers good value if you are already planning an evening in Savannah and want an organized way to see several central locations after dark. It also saves you from choosing among the city’s many ghost stories on your own.
The value is weaker if you mainly want museum admission, a long cemetery visit, or hard evidence of paranormal activity. The museums and historic houses are discussed from outside, and the equipment is best treated as a playful activity.
Since the group may contain up to 30 people, the experience is not a private investigation. A larger group can add energy, but it may also mean less personal attention at each stop.
Practical details for your evening
Wear shoes suitable for walking and plan to remain outside for much of the experience. The tour requires good weather, and if poor weather causes cancellation, you are offered another date or a full refund.
The meeting point is the Flip Flop Shops at 100 Bull Street in Savannah. The tour ends back at the meeting point, which makes it simple to continue with dinner or return to your accommodation afterward.
The experience is offered in English. Service animals are allowed, it is near public transportation, and most people can participate. You should still consider your comfort with two hours of walking and standing.
Free cancellation is available up to 24 hours before the 8 p.m. start time. Cancellations or changes made inside that 24-hour window are not refunded or accepted. The experience also requires a minimum number of participants, so a short-notice cancellation by the operator is possible if that minimum is not met.
Who should book this walk?
I would recommend it to first-time Savannah visitors who want an evening introduction to the city’s darker stories. It is also a good fit for families with older children and teenagers, couples who like spooky themes, and anyone who prefers participating with equipment instead of only listening.
The tour suits you if you enjoy a mix of history, local legend, true crime, and humor. It is particularly useful on your first night because it covers several central squares and gives you a sense of where you may want to return during daylight.
I would be more cautious if you want a serious paranormal investigation, a scholarly history tour, or a quiet walk through the cemetery. The route is brisk, the group may be large, and some stories are presented as folklore or personal accounts rather than carefully documented evidence.
Should you book the 2hr Paranormal Walking Tour?
Book it if you want a lively Savannah night walk with plenty of stops, a visit inside the 17Hundred90 Inn, and simple ghost-hunting tools you can try yourself. The strongest reason to choose it is the guide-led atmosphere. Brigid, Dylan, Mike, Ty, and other guides have shown that humor and warmth can make the route feel much more personal.
Skip it if your main goal is proof of ghosts or a slow, deeply researched account of one haunting. For most people, this is best understood as a fun, spooky history walk with paranormal play woven through it. That is a good evening for the right audience, and a mismatch for anyone expecting a serious investigation.
FAQ
How long is the paranormal walking tour?
The tour lasts approximately two hours, including walking between the stops.
What time does the tour begin?
The tour begins at 8 p.m.
Where do I meet the guide?
Meet at the Flip Flop Shops at 100 Bull Street, Savannah, Georgia 31401.
Where does the tour end?
The activity ends back at the meeting point near the starting location.
What language is the tour offered in?
The tour is offered in English.
Do I enter any buildings during the tour?
You go inside the 17Hundred90 Inn and Restaurant. The other listed locations, including the Juliette Gordon Low Birthplace Museum and Owens-Thomas House, are discussed from outside.
What paranormal equipment can I use?
The tour uses paranormal equipment during the walk, including EMF meters, dowsing rods, and an Ovilus.
How many people can join the tour?
The maximum group size is 30 people.
Are service animals allowed?
Yes. Service animals are allowed.
Can I cancel for a refund?
Yes. You can cancel at least 24 hours before the start time for a full refund. Cancellations or changes made less than 24 hours before the tour are not refunded or accepted.
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