Review · GEORGIA

Savannah Terrors: Spirits & Spirits Haunted Pub Crawl

★ 4.5 · 10 reviews 2 hours From $30 Operated by US Ghost Adventures · Bookable on GetYourGuide
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Savannah’s old squares are spooky enough in daylight, but this two-hour haunted pub crawl gives them a sharper edge after dark. You’ll visit eight historic sites, stop at four taverns, hear local ghost stories, and have time for a drink at places such as Original Pinkie Masters and 17hundred90.

I like the mix of credible history and folklore, rather than a walk made only of jump scares. I also like the easy social setup: a fun-loving group, a guide carrying a lantern, and several pubs where you can pause instead of rushing from one haunted address to the next.

The main caution is pacing. Stops can last from 15 or 20 minutes to an hour, and one reported outing finished about 40 minutes early. If you want a long, story-heavy ghost tour, the experience may feel light. If you want a casual night out with haunted stops, it fits better.

Key points to know before booking

Savannah Terrors: Spirits & Spirits Haunted Pub Crawl - Key points to know before booking

  • Four taverns are part of eight historic stops, with Original Pinkie Masters and 17hundred90 among the named locations.
  • Colonial Park Cemetery provides the most classic haunted-Savannah setting on the route.
  • Sixpence Pub is singled out for its sudden cold feeling and spooky atmosphere.
  • Chatham Artiller Punch is a local specialty tied to a story about saving the city.
  • Drinks, food, and transportation cost extra, so the $30 price is only the entry fee.
  • Miranda and Ashley earned especially warm praise for keeping the walk fun, clear, and easygoing.

Starting at Oglethorpe Square and the 17hundred90 Inn

Savannah Terrors: Spirits & Spirits Haunted Pub Crawl - Starting at Oglethorpe Square and the 17hundred90 Inn

You meet at The 17Hundred90 Inn and Restaurant, at 307 East President Street near Oglethorpe Square. This is also where the tour ends, which makes the evening simple to plan. You do not need to arrange a shuttle, and you will not be dropped in a different part of town after your last drink.

Arrive 10 to 15 minutes early. The square is small, and your guide should be easy to spot in a black US Ghost Adventures shirt while carrying a lantern. That detail matters in Savannah, where several old squares sit close together and a late arrival can mean chasing the group down a dark street.

The opening location is also one of the named pub stops. 17hundred90 Inn and Restaurant gives the evening a fitting start, with its old Savannah setting and long connection to local ghost lore. You may spend only part of the visit here, or the schedule may allow a longer pause. The exact pub lineup can change, so treat the named taverns as likely highlights rather than a fixed guarantee.

The guide leads in English, and the tour runs rain or shine. Wear shoes you can walk in for at least a mile, and bring clothing that suits the forecast. Savannah’s weather can make a short outdoor stop feel much longer when it is hot, wet, or chilly.

More Haunted Pub Crawls in Savannah

Four taverns, not just one haunted stop

Savannah Terrors: Spirits & Spirits Haunted Pub Crawl - Four taverns, not just one haunted stop

The pub element is what separates this outing from a standard cemetery or city ghost walk. You are not simply standing outside old buildings while someone tells stories. You get several chances to step inside, order a drink, and take in the character of Savannah’s historic bar scene.

The four taverns are not all presented as identical stops. Some may get a quick story and a short look around. Another could hold the group for close to an hour, depending on the evening, crowd, and route. That flexible timing is useful when a bar has a good feel, but it also means the experience is less predictable than a tightly timed sightseeing tour.

Original Pinkie Masters is one of the most recognizable stops named for the crawl. It is the kind of old-school Savannah watering hole that gives the route a local flavor. The draw here is not only the ghost angle. You are also seeing a place tied to the city’s social and political life, then hearing how the setting fits into Savannah’s darker stories.

At 17hundred90, the atmosphere comes from the old inn and restaurant itself. Starting and finishing here gives the evening a clear anchor. If you want dinner, plan it separately, since food is not included. A meal before or after the walk may be sensible, particularly because the tour price covers neither food nor drinks.

Sixpence Pub gets special attention for its haunted reputation and the reported temperature drop on entering. This is the sort of moment that works best if you enjoy atmosphere more than proof. You may feel a chill, or you may simply notice a change in air temperature. The guide’s story and the setting do much of the work.

The route may include a Chatham Artiller Punch, but you should expect to pay for your own drinks. This drink is linked to a story about saving the city, giving you a small piece of local tradition along with the usual pub fare. If you do not drink alcohol, ask about alternatives at the bar. The supplied details do not promise a particular nonalcoholic option.

Colonial Park Cemetery after dark

Savannah Terrors: Spirits & Spirits Haunted Pub Crawl - Colonial Park Cemetery after dark

Colonial Park Cemetery is likely to be the most atmospheric outdoor stop. Its old graves and central location make it one of Savannah’s best-known places for ghost stories, and the tour uses it as a setting for tales tied to the city’s past.

Do not expect a private investigation or permission to wander among graves. This is a guided walking stop, with history and local stories delivered along the way. The value comes from seeing a real historic site while hearing how legends have grown around it.

I like this part of the route because it connects the supernatural stories to an actual place rather than treating every tale as a free-floating scare. You get a sense of Savannah as an old city with layers of conflict, death, religion, and memory. The walk does not promise that you will see a ghost. It gives you the setting, the story, and the chance to decide what you believe.

The cemetery stop also shows why comfortable shoes matter. The full route covers more than one mile, and the tour moves through streets, squares, and pub interiors. People who have trouble walking that distance should choose another activity, even though the tour information also describes it as wheelchair accessible. Those two notes do not sit neatly together, so anyone with a mobility concern should confirm the route and surfaces before booking.

Eight sites and a flexible two-hour route

The tour includes eight historic, haunted sites, four of them pubs. The other four locations are not all named in advance, and the lineup may change from one outing to another. That keeps the route fresh, but it limits how precisely you can plan the evening.

A typical stop may last 15 to 20 minutes, while a pub stop can run up to an hour. The guide uses the walking time between locations for more stories, so the evening is not only a sequence of bar visits. You should expect a blend of outdoor narration, historic buildings, cemetery atmosphere, and time indoors.

The best guides make this flexible format work. Miranda received particular praise for keeping the tour fun, and Ashley was described as very knowledgeable and understanding of a group that was drinking. Those details point to the right tone: this is meant to be social and light, not a solemn academic lecture.

Still, guide quality can shape the night. One outing was described as having mediocre stories, rushed pub stops, and an early finish, with about 40 minutes left in the advertised two hours. That is important if you are choosing this over a more formal history tour. The experience can be entertaining, but it does not guarantee a full two hours of nonstop storytelling.

If your guide is moving quickly, ask a polite question or request a little more time at a stop when practical. The route is designed for conversation, and the best way to get more from it is to engage rather than stand back and wait for the next location.

Same streets, a very different kind of fright:

What the $30 price really covers

Savannah Terrors: Spirits & Spirits Haunted Pub Crawl - What the $30 price really covers

At $30 per person, the tour is reasonably priced for a guided Savannah night walk with four pub stops. You are paying for the guide, the route, the storytelling, and access to a planned evening that mixes bars with historic sites.

You are not paying for drinks, meals, transportation, or a guaranteed tasting menu. Four taverns can quickly make the final bill much higher than the advertised price, especially if you order a cocktail at each stop. I would budget the $30 as the admission cost, then add money for the drinks you genuinely want rather than feeling obliged to order at every bar.

The price makes the most sense for a first evening in Savannah, when you want orientation and entertainment at the same time. You see several central locations, learn a little about local history, and get suggestions for pubs you might revisit. It is less compelling for someone who already knows the city and wants a carefully researched, long-form ghost investigation.

A $7 paranormal detector rental has also been offered on at least one outing. I would treat that as an optional novelty, not a reason to book. The important part of the experience is the guide’s storytelling and the atmosphere of the sites, not whether a handheld device produces a result.

How the guides shape the experience

Savannah Terrors: Spirits & Spirits Haunted Pub Crawl - How the guides shape the experience

The guide matters more here than the exact bar lineup. A good leader keeps the group together, gives enough history to make the ghost stories meaningful, and knows when to let a pub stop breathe.

Miranda’s style appears to lean toward fun and group energy. That works well if you want a relaxed night out with spooky stories rather than a serious lecture. Ashley’s strengths include local information and patience with a lively drinking group. If you are hoping to hear every story in great detail, tell the guide early that the history is a major reason you booked.

The format also suits groups with mixed interests. One person can enjoy the old buildings, another can focus on the ghost tales, and another can simply appreciate a walk between Savannah bars. The guide acts as the thread connecting those different reasons for joining.

Keep your expectations realistic. No guide can control the crowd, the weather, bar service, or how long a venue will hold the group. Since the pub lineup changes, the exact balance between history, drinking, and paranormal stories will vary.

Who should book this Savannah crawl

Savannah Terrors: Spirits & Spirits Haunted Pub Crawl - Who should book this Savannah crawl

I would recommend it to adults who want a social evening with some history and a little theatrical chill. It suits first-time visitors, couples, friends, and small groups looking for an easy way to sample several pubs without planning the route themselves.

It is especially good for people who enjoy local legends but do not need every claim proved. The tour gives you authentic places, credible historical background, and ghost stories passed through Savannah’s long tradition of haunted folklore.

It is not a good match for anyone under 21, since the experience is built around bars. It is also a poor choice if you cannot walk more than a mile, dislike being outdoors in bad weather, or want a quiet and highly structured history lesson.

Smoking is not allowed, and video recording is not allowed. Bring photo identification, with a copy accepted, and wear comfortable shoes. The tour is offered in English.

Cancellation and practical planning

Savannah Terrors: Spirits & Spirits Haunted Pub Crawl - Cancellation and practical planning

You can cancel up to 24 hours before the start for a full refund. A reserve-now, pay-later option is available, which helps if your Savannah plans are still changing.

Because the tour starts and ends at 17hundred90, you can arrange dinner nearby without worrying about a long transfer afterward. Just remember that food is not included. If you plan to drink, consider how you will get back to your accommodation, since transportation is not part of the experience.

Rain will not normally cancel the outing. A light jacket, weatherproof shoes, and an umbrella can make the difference between enjoying the walk and counting the minutes until it ends.

Should you book the Spirits and Spirits crawl?

Savannah Terrors: Spirits & Spirits Haunted Pub Crawl - Should you book the Spirits and Spirits crawl?

Book it if you want four historic pubs, eight haunted sites, and an easy social walk for $30 before drinks. The named stops, Colonial Park Cemetery, Sixpence Pub, and Chatham Artiller Punch give the evening enough variety to avoid feeling like a simple bar hop.

Skip it if you want a tightly timed tour with a guaranteed two hours of detailed storytelling. The changing route and uneven reports of pacing mean the night depends heavily on the guide and group. For most adults who want a friendly introduction to Savannah’s bars and ghost lore, it is a fair-value choice. Go for the atmosphere and local stories, not a promise of paranormal proof.

FAQ

How long does the haunted pub crawl last?

The advertised duration is two hours. Individual stops can last from 15 or 20 minutes to about an hour, depending on the location and evening schedule.

Where does the tour meet?

The tour meets and ends at The 17Hundred90 Inn and Restaurant, 307 East President Street, near Oglethorpe Square.

Which pubs are included?

The tour visits four taverns. Named examples include Original Pinkie Masters, 17hundred90, and Sixpence Pub, but the lineup may change.

Are drinks included in the $30 price?

No. Food and drinks are not included, so you pay the bars directly for anything you order.

Is the Chatham Artiller Punch included?

The drink is highlighted as part of the experience, but the tour information says drinks are not included. Plan to pay separately for it if it is available on your route.

Is the tour suitable for people under 21?

No. The tour is not suitable for anyone under 21.

How much walking is involved?

The tour is not recommended for anyone unable to walk more than one mile. Comfortable shoes are advised.

What happens if it rains?

The tour runs rain or shine. Dress appropriately for the weather, and expect to spend time walking outdoors between stops.

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