Review · NEW ORLEANS

New Orleans Ghost Adventure

★ 3.0 · 4 reviews 1 to 2 hours (approx.) From $35 Operated by New Orleans Drunk History Tours • Show Me New Orleans Tours · Bookable on Viator
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New Orleans Ghost Adventure mixes French Quarter history with hands-on ghost hunting, beginning beside Lafitte’s Blacksmith Shop Bar and ending at Jackson Square. You’ll hear stories about ghosts, vampires, voodoo, murder, and haunted homes while carrying or sharing paranormal equipment, including a real EMF meter.

I like the freedom to choose a departure time and the fact that this is a walking tour rather than a ride-by storytelling session. I also like the photo angle: you may see nothing during the walk, then notice something unusual later when checking the pictures. The main caution is that the tour has a strict start time, uneven streets, possible bar delays, and no promise of seeing anything supernatural.

Key points at a glance

New Orleans Ghost Adventure - Key points at a glance

  • Start beside Lafitte’s Blacksmith Shop Bar: Meet at the courtyard gate at 941 Bourbon Street, not inside the bar and not at a nearby street corner.
  • Use real paranormal equipment: An EMF meter is available, and additional equipment may be checked out with identification and a booking reference.
  • Walk through several French Quarter locations: The guide connects documented sightings with local stories about ghosts, vampires, voodoo, murder, and haunted houses.
  • Finish at Jackson Square: The final stop includes some of the city’s most talked-about supernatural locations.
  • Allow one to two hours: The advertised walk is about two hours, but bar waits can make the timing longer.
  • Treat the ghost hunt as entertainment: You may capture an unusual photo, but no apparition or paranormal event is guaranteed.

What this New Orleans ghost walk is really like

New Orleans Ghost Adventure - What this New Orleans ghost walk is really like

This is less a haunted-house attraction and more an outdoor story walk with a paranormal investigation woven through it. You move through public streets in the French Quarter, stop at places tied to reported ghost sightings, and listen as your guide explains why certain spirits are said to remain.

The tour is led by a local guide who lives and works in New Orleans. The company is operated by Dustin and Ashli Fisher, who also run related sightseeing, voodoo, vampire, supernatural, mystery, and history tours. The guide’s job is part storyteller, part neighborhood escort, and part equipment handler.

The experience is built for atmosphere. Bourbon Street provides the noise, old buildings, dim corners, and late-night energy. You are not entering a private haunted house, and you are not promised access to secret rooms. The walk stays on public property, which keeps the route simple but means some stops are viewed from outside.

A positive part of the format is the guide’s interaction with the group. The strongest praise in the available feedback focused on a guide who kept everyone interested and made the outing fun. That matters here because the stories and explanations carry most of the experience. The equipment adds interest, but the guide’s pacing and storytelling will shape your night.

More Ghost Hunts in New Orleans

Starting at Lafitte’s Blacksmith Shop Bar

New Orleans Ghost Adventure - Starting at Lafitte’s Blacksmith Shop Bar

Meet on the sidewalk at the gate of the courtyard attached to Lafitte’s Blacksmith Shop Bar, 941 Bourbon Street, New Orleans, Louisiana 70116. Do not go inside the bar looking for the group. The tour does not meet inside the building or at a street corner.

This is a useful starting point because the location itself is part of the French Quarter’s old-world atmosphere. You get a quick introduction here, then begin the investigation. The listed stop lasts about five minutes, so arrive early rather than expecting a long check-in period.

The operator takes a time-stamped photo of the meeting location at the beginning of each tour. That detail may sound minor, but it underlines how strict the departure process is. If you arrive after the group leaves, the guide may not be able to answer the phone while leading the walk. A late arrival is not refundable, so give yourself extra time to find 941 Bourbon Street.

You may buy drinks along the route. Alcohol is allowed during the walk, but the operator can refuse service to anyone who is extremely intoxicated. That rule is sensible on uneven sidewalks and in a moving group. If you are traveling with children, keep in mind that not every bar allows children inside. To-go windows are available along the route for anyone who does not want to enter a bar.

Investigating the French Quarter on foot

New Orleans Ghost Adventure - Investigating the French Quarter on foot

The main portion of the tour takes about an hour. You visit several locations connected with documented ghost sightings and hear the history behind each place. The guide then explains the reported paranormal activity and why people believe a spirit might still linger there.

This is where the tour earns its price. At $35 per person, you are paying for a local guide, about two hours of walking, and access to an unusual way of looking at the French Quarter. You are not paying for admission to a series of attractions, private rooms, or a staged special effect. The value depends on how much you enjoy local stories, old buildings, group participation, and the possibility of finding something odd in a photograph.

The operator supplies a real EMF meter, described as a ghost or paranormal detector. You may also request other paranormal equipment at check-in. To borrow equipment, you must provide your name, phone number, address, and booking reference number. You are responsible for returning anything you check out, and a $250 fee applies to lost, damaged, or missing equipment.

That makes the equipment a fun addition, but not a toy to handle casually. Do not drop it, wander away with it, or leave before returning it to a staff member. The equipment is marked and tracked by GPS, so take the checkout rules seriously.

The photo element is another reason to keep your phone ready. The tour encourages photographs, and the operator says that unusual shapes, orbs, and apparent figures have appeared in pictures taken during past outings. You should keep your expectations in check. A bright spot, blur, reflection, or passing person can look strange in a dark photo. The tour offers a chance to inspect your images later, not proof that a spirit will appear on command.

Audio and video recording devices are not allowed during the tour. Still photography is encouraged. Stay with the group, and do not walk off alone to take a picture. The guide needs to keep the party moving and cannot stop repeatedly for individual photo sessions.

What the stories add to the walk

New Orleans Ghost Adventure - What the stories add to the walk

The appeal of this experience comes from the way New Orleans history and supernatural folklore overlap. The stories cover several themes rather than sticking to one type of ghost tale. You may hear about vampires, voodoo, violent deaths, haunted homes, and spirits connected to particular buildings or events.

One planned stop involves the most predictable ghost in New Orleans, the city’s largest mass murder, and what is described as its most haunted house. The supplied details do not name each location, so you should expect the guide to reveal the stories during the walk rather than receive a full site list in advance.

That approach works best if you like some mystery. You will get historical background for the places you visit, but the tour is not presented as a formal academic history walk. The supernatural claims are part of the entertainment, and the operator is direct that no one can guarantee an encounter with a ghost, vampire, demon, angel, god, or other nonhuman entity.

That honesty is worth noting. Some ghost tours oversell the chance of a sighting. This one specifically says that you may see nothing at all. If you need a guaranteed scare or a theatrical performance, this may feel too restrained. If you enjoy testing stories against a setting and your own imagination, the uncertainty is part of the fun.

Same streets, a very different kind of fright:

Ending around Jackson Square

New Orleans Ghost Adventure - Ending around Jackson Square

The walk concludes in the heart of the French Quarter at Jackson Square. The final section lasts about ten minutes, according to the route details, and gives the tour a clear endpoint rather than returning you to Bourbon Street.

Jackson Square is a practical finish. You are still in a central part of the Quarter, surrounded by restaurants, bars, streets, and other places to continue your evening. Since no hotel pickup or drop-off is included, you will need to arrange your own way back to your accommodation.

The ending also fits the tour’s story arc. You begin near one of the city’s famous old bars, move through several locations tied to reported activity, and finish near some of New Orleans’ most famous historic surroundings. You can look over your photos afterward, compare notes with the group, and decide what you think you saw.

Timing, pace, and group conditions

New Orleans Ghost Adventure - Timing, pace, and group conditions

The advertised duration is approximately two hours, but the official range is one to two hours. The difference comes partly from waits inside bars. A busy bar can slow the group considerably, so do not schedule a tight dinner reservation, theater ticket, or airport transfer immediately afterward.

Departure times are offered at different points in the day or evening, giving you some control over your schedule. The exact route and timing can change without notice. Local traffic, weather, bar conditions, and the size of the group can all affect the outing.

The listed maximum is 999 people, which is a very high ceiling rather than a useful prediction of normal group size. You should not assume a small, private investigation. The tour is a shared walking experience, and the guide must keep everyone together and moving at a moderate pace.

Wear shoes suited to old, uneven sidewalks. The operator specifically warns about dilapidated streets and walkways along the route. New Orleans weather can also shift from very hot to quite cold, and the tour runs in rain unless the operator cancels it. Bring weather-appropriate clothing and consider water in hot conditions.

Most people can participate, and service animals are allowed. The walk is described as moderate paced, but the operator does not accept responsibility for injuries caused by poor surfaces. Stay alert, follow instructions, and do not block sidewalks or streets.

The cancellation rules deserve attention

New Orleans Ghost Adventure - The cancellation rules deserve attention

The booking terms present two different practical realities. Standard cancellation allows a full refund if you cancel at least 24 hours before the scheduled start. Cancellations made within 24 hours are not refunded, and changes inside that period are not accepted.

The operator also says tours require good weather and a minimum number of participants. If the company cancels because of weather or insufficient bookings, you may receive a different date, another experience, or a full refund, depending on the situation.

At the same time, the company states that tours are normally rain or shine and that prepaid tours canceled by the operator may receive credit for a future tour. The exact outcome can depend on the reason for cancellation, so read the current terms carefully before booking and provide a working mobile number.

This matters because a past family emergency led to several dates being canceled. The company posted notices, sent messages, and offered replacement guides, rescheduling, or refunds to affected customers. The lesson for you is simple: monitor texts and email, and do not book this as the only plan for a special evening if a last-minute change would cause serious trouble.

Who will enjoy this experience most

New Orleans Ghost Adventure - Who will enjoy this experience most

I would choose this tour if you like New Orleans folklore but want more than a guide talking while you walk. The EMF meter and optional equipment give you a small role in the investigation, and the photo check adds something to do after the tour ends.

It suits adults, couples, friends, and older children who can manage a moderate walk and follow group rules. Children under 18 need a parent or guardian unless a guide authorizes otherwise, and bar access may be limited for younger participants.

You should also like a relaxed pace with some waiting. The tour may pause at bars, and the group cannot stop every few minutes for private photos. If you prefer a tightly timed sightseeing plan, the flexible duration may irritate you.

This is not the best choice if you want guaranteed paranormal activity, private access to haunted buildings, a theatrical haunted attraction, or a quiet walk away from Bourbon Street. It is also not ideal for anyone uncomfortable with uneven sidewalks, weather exposure, or a no-refund rule inside 24 hours.

Is $35 a fair price?

At $35, the tour is reasonably priced for a guided French Quarter walk with paranormal equipment. The price includes a professional local guide, the walking tour, and use of the EMF meter. It does not include drinks, gratuity, transportation, hotel pickup, or guaranteed access to indoor locations.

The strongest value comes from the combination of setting and participation. You get local stories in the streets where they are set, rather than a generic ghost presentation in a dark room. The value drops if you expect a supernatural sighting or dislike group walks, since the operator makes no promise of either a ghostly encounter or a small party.

Plan to tip your guide if the storytelling and organization serve you well. Gratuities are not included. You should also budget for any drinks you purchase and allow extra time if the group is delayed inside a bar.

Should you book the New Orleans Ghost Adventure?

Book it if you want a moderately priced French Quarter night walk with local stories, a little ghost-hunting equipment, and plenty of room for your own judgment. The guide’s energy is important, and the available feedback gives good reason to expect an entertaining outing when the guide keeps the group engaged.

Skip it if you need certainty. The route can change, the timing can stretch, cancellations are possible, and the company is clear that no ghost will be produced for your benefit. Arrive early at the correct courtyard gate, keep your phone available for updates, wear sturdy shoes, and treat the EMF meter and photos as playful investigation tools.

That is the right way to approach this experience: enjoy the stories, respect the neighborhood, take a few pictures, and let the French Quarter provide the atmosphere.

FAQ

How much does the New Orleans Ghost Adventure cost?

The listed price is $35 per person. Drinks, gratuities, and hotel pickup or drop-off are not included.

How long does the tour last?

The walk lasts approximately one to two hours. It is advertised as about two hours, but waiting inside busy bars can make the timing longer.

Where does the tour begin?

Meet at the gate of the courtyard attached to Lafitte’s Blacksmith Shop Bar at 941 Bourbon Street, New Orleans, Louisiana 70116. The group does not meet inside the bar or at a street corner.

Where does the tour end?

The tour ends at Jackson Square in the heart of the French Quarter.

Is paranormal equipment included?

A real EMF meter is used during the tour. Other equipment may be checked out at check-in, but you must provide your name, contact details, and booking reference number. Lost or damaged equipment may result in a $250 charge.

Is seeing a ghost guaranteed?

No. The operator states that paranormal activity is not guaranteed and that the tour is for entertainment purposes. You may take photos and inspect them later, but no apparition or other supernatural event is promised.

Can children join the tour?

Children under 18 must be accompanied by a parent or guardian unless a guide authorizes otherwise. Not all bars allow children inside, though to-go windows are available along the route.

Can I cancel for a full refund?

You can cancel at least 24 hours before the start time for a full refund. Cancellations and changes made within 24 hours are not refunded or accepted. If the operator cancels because of weather or insufficient numbers, you may be offered another date, another experience, or a refund.

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