Review · MINNEAPOLIS-SAINT PAUL
Ghost Walking Tour in Minneapolis
Minneapolis has plenty of polished new buildings, but this walk points you toward the city’s darker past: an execution site, a deadly mill explosion, vanished theater spirits, and deaths connected to the Mississippi River. The stories give familiar downtown places a second, stranger layer after sunset.
I like the mix of local history and ghost lore, since you learn why these places matter instead of simply hearing a string of scary tales. I also like the central route, which puts you near Stone Arch Bridge, the Guthrie Theater, and St. Anthony Main for more sightseeing afterward. The main drawback is the amount of walking, and one past participant noted that the group sometimes does not get very close to the sites said to be haunted.
Key points to know before you go

- A history-first ghost walk: The stories connect spooky claims to Minneapolis landmarks and real events, including Minnesota’s last execution and the Mill Ruins tragedy.
- A downtown route with strong scenery: You pass City Hall, Stone Arch Bridge, the Mississippi River, Foshay Tower, the Guthrie Theater, and St. Anthony Main.
- Plan for 90 minutes to two hours: The evening moves through several stops, so comfortable walking shoes matter.
- A 7:00 pm start: Darkness adds atmosphere, while the central meeting point makes it easy to continue your night downtown.
- Up to 30 people per group: The experience can feel social rather than private, though some departures may be smaller.
- Good value for a guided evening walk: At $34.99, you are paying for storytelling, local context, and a structured route rather than admission to attractions.
Why Minneapolis works so well after dark
The appeal of this tour is not just the promise of ghosts. It is the way the route links several chapters of Minneapolis history in a single evening.
Downtown City Hall, the riverfront mills, old railway buildings, theaters, bridges, and St. Anthony Main all point to different parts of the city’s past. You move between civic power, industrial accidents, entertainment, transportation, and river folklore. That gives the walk more substance than a standard haunted-house style outing.
I would book this if you like your supernatural stories with a clear sense of place. The guide is not simply trying to make you jump. The point is to connect a building or street corner with an event, then let the odd details speak for themselves.
The timing helps. At 7:00 pm, the city is shifting from daytime sightseeing to evening activity. You get enough darkness for a spooky mood, but the tour remains early enough to fit before dinner or another downtown plan, depending on how long the walk runs.
The company lists the duration as about one hour and 30 minutes to two hours. That is a useful range to keep in mind. You should not schedule anything that requires you to leave at a precise time.
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City Hall and Minnesota’s last execution

The first stop is Minneapolis City Hall, where the guide discusses the location of Minnesota’s last execution and the ghost stories linked to it. This is a strong opening because it establishes the tour’s basic method: begin with a civic landmark, then bring out the unsettling story beneath its official identity.
The stop lasts about 15 minutes. You do not pay an admission fee, and the tour stays outside the attraction sites rather than taking you through paid interiors.
City Hall is also a useful place to get your bearings. The address for the start is 102 Portland Avenue South, Minneapolis, Minnesota 55401. Since the tour returns to its starting point, you do not need to arrange a ride from a distant ending location.
Expect the guide to spend more time talking than showing physical evidence. This is a storytelling stop, not a paranormal investigation. That distinction matters if you are hoping to enter a supposedly haunted building or see a particular room.
Stone Arch Bridge and the Mill Ruins tragedy
From City Hall, the route heads toward Stone Arch Bridge and the story of the ghosts connected with the Mill Ruins tragedy. This is one of the more compelling sections because the bridge and riverfront place you beside the industrial core that shaped Minneapolis.
The stop lasts around 15 minutes. Stone Arch Bridge is a memorable setting even without the ghost stories, and the connection to the old mills adds a strong sense of place. You are not hearing a generic haunted tale that could belong to any city. The story is tied to the accidents and dangers of Minneapolis’s milling past.
At the same time, keep your expectations practical. The walk may discuss places from a distance rather than bring you right up to every exact spot associated with a haunting. One participant specifically found that the group did not get very close to some of the haunted sites. If seeing a precise doorway, room, or foundation is essential to you, this may feel less satisfying.
For me, the value is in the setting and the explanation. You see how the river, bridge, and ruins fit together while hearing why the area has such a dark reputation.
The Depot and the city’s railway ghosts
The Depot Minneapolis brings the story into the old train station world. The guide asks who might still haunt the former depot, giving the walk a change of mood after the river and mill stories.
This stop also lasts about 15 minutes. The old station setting adds a different kind of ghost lore. Instead of industrial machinery or river accidents, the focus turns to movement, departures, arrivals, and the people who passed through a major transport center.
You should expect the guide to frame the location through stories and questions rather than offer an indoor tour. The experience is conducted as a walking route, and all listed stops have free admission.
This is also where a strong storyteller can make a big difference. The guide named Mad Tom received especially warm praise for his spooky delivery during one group of 16. You cannot assume every departure will have the same guide, but the company’s strongest feedback points to storytelling as a key part of the experience.
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Foshay Tower and a shorter haunted stop
Foshay Tower receives about 10 minutes on the route. That is shorter than the City Hall, Stone Arch Bridge, and Depot stops, but the building gives the tour an instantly recognizable downtown landmark.
The story here concerns the ghosts of the historic tower. Since the stop is brief, think of it as a focused chapter rather than a full building tour. You will hear the associated tale, take in the setting, and continue with the group.
This shorter format keeps the evening moving. A ghost walk can lose energy if every stop becomes a long lecture. Here, the guide gives more time to places with several layers of history and uses shorter pauses for landmarks that work best as quick story points.
If you want time to study the tower, take photographs, or explore it on your own, plan to return another time. The tour’s purpose is to connect several locations, not to provide a detailed architectural visit at each one.
Hennepin Avenue Bridge and Mississippi River folklore
At Hennepin Avenue Bridge, the guide discusses people who died mysteriously in the Mississippi River and explains how those deaths relate to local folklore. This stop lasts about 10 minutes.
The river adds a natural sense of unease, especially after dark. It also gives the guide a chance to explain how repeated accidents, unexplained deaths, and local stories can become part of a city’s shared folklore.
I would pay attention to the distinction between documented events and later ghost stories. The best part of this kind of tour is often the tension between what can be established and what people continue to tell. You get more from the stop if you enjoy that gray area rather than demanding a firm answer about the supernatural.
Because you are outdoors near the river, weather matters. The operator requires good weather for the activity and offers a different date or a full refund if poor weather causes cancellation. You should still dress for an evening walk and be ready for conditions to change.
The Guthrie Theater and old performance ghosts
The Guthrie Theater introduces another Minneapolis tradition: theater stories and the possibility that spirits from an older theater have followed the city’s stage life to its newer home.
The scheduled stop lasts roughly 10 minutes. That is enough time for a compact story, but not enough for a performance-arts tour or an interior visit. The point is to connect the current Guthrie location with an older Minneapolis theater tradition.
This makes the route feel broader than a collection of death stories. You hear about public buildings, transportation, industry, the river, and entertainment. Each setting gives the guide a new way to discuss how legends take root.
If you already plan to see a Guthrie performance, this tour can add a little atmosphere to the building. If you are looking for a theater tour with backstage access, this is not that experience.
Mill Ruins Park and the final industrial chapter
Mill Ruins Park returns the walk to the Mississippi and the remains of Minneapolis’s milling era. The guide discusses what was left behind when the mill exploded, including the idea that the ruins retained more than broken stone and machinery.
The stop lasts about 10 minutes. It is a fitting part of the route because it brings together the industrial history introduced at Stone Arch Bridge and the river stories heard at Hennepin Avenue Bridge.
Mill Ruins Park also gives you a chance to see how Minneapolis has preserved and presented its industrial past. The ghost story adds mood, but the physical remains are the reason this part of the city is worth seeing in the first place.
You should not expect a private exploration of the ruins or a long pause for photographs. The group needs to keep moving, and the tour has several stops left or behind it depending on the exact route taken that evening.
St. Anthony Main and the route back
St. Anthony Main, built in the 1850s, brings another old Minneapolis district into the story. The area is described as full of history and haunts, making it a natural part of a downtown ghost walk.
No separate stop duration is provided for this section, so allow the full advertised range of one hour and 30 minutes to two hours. The activity ends back at the meeting point, which is helpful if you want to continue downtown without figuring out transportation from a new neighborhood.
The central location is one of the tour’s practical strengths. Afterward, you can make your own plans nearby, though the tour itself does not include food, drinks, attraction admission, or a separate city sightseeing component.
What $34.99 gets you
The price is $34.99 per person. That is fair if you value a guide who can turn a walk into a connected story about Minneapolis. You are paying for the route design, the local tales, and the evening structure, not for entry into buildings or a special exhibit.
The value is strongest for a first visit to Minneapolis or for anyone who has seen the daytime landmarks but wants a different angle. City Hall, Stone Arch Bridge, Foshay Tower, and the Guthrie Theater are easier to appreciate when you understand the stories attached to them.
The price may feel high if you only want a quick ghost story or a short stroll. The walk can last close to two hours, and the route covers enough ground that it is more active than a casual talk in one square.
The maximum group size is 30 people. That is not a private tour, and a full group may make it harder to hear or stand close to the guide at every stop. On the other hand, a smaller departure can feel more personal. One especially well-liked outing had 16 people, a size that sounds manageable for an outdoor storytelling walk.
Walking, weather, and practical comfort
This is a walking tour, not a bus ride. You should wear comfortable shoes and allow for a route that may be troublesome if you have mobility issues. The exact walking distance is not provided, but the number of stops and the comments about distance make clear that you should be ready to stay on your feet.
The tour is offered in English and includes a mobile ticket. Service animals are allowed, and the meeting area is near public transportation. Most people can participate, but the walking requirement is the main physical consideration.
The activity depends on good weather. If the operator cancels because of poor conditions, you are offered another date or a full refund. If you cancel for your own reason, the payment is non-refundable and the booking cannot be changed. That policy makes weather awareness important when you choose your date.
A small flashlight may be useful for personal comfort, though it is not listed as a tour requirement. More important is arriving ready for an outdoor evening and keeping your schedule flexible at the end.
Who will enjoy this Minneapolis ghost walk
I would recommend this tour to you if you like:
- Local history presented through stories rather than a formal lecture
- Outdoor sightseeing after dark
- Haunted places tied to real buildings and city events
- A guided introduction to the downtown riverfront
- Tours with a social group rather than a private guide
Families with older children may also find the mix of history and spooky tales appealing, though the experience is not described as a children’s program. The subject matter includes executions, deaths, accidents, and ghost stories, so use your own judgment for younger children.
I would be more cautious if you have limited mobility, dislike walking, or want to enter the buildings being discussed. The tour also may disappoint you if you expect proof of paranormal activity. Its main product is the guide’s account and the atmosphere of the places themselves.
Should you book it?
Book this Ghost Walking Tour in Minneapolis if you want a practical introduction to downtown landmarks with an eerie edge. At $34.99, the strongest value comes from the combination of storytelling and route: City Hall, the river, Stone Arch Bridge, the old depot, Foshay Tower, the Guthrie Theater, Mill Ruins Park, and St. Anthony Main all fit into one evening.
Choose it especially if you have not yet explored the riverfront or want a reason to see familiar buildings in a new way. Go with comfortable shoes, a flexible schedule, and realistic expectations about outdoor storytelling rather than haunted-building access.
Skip it if walking is difficult or if you need a private, tightly timed experience. For everyone else, this is a lively way to spend a Minneapolis evening, with enough real history beneath the ghost stories to make the walk worthwhile even if you remain unconvinced by the spirits.
FAQ
How long does the Ghost Walking Tour in Minneapolis last?
The tour lasts approximately one hour and 30 minutes to two hours.
What time does the tour start?
The tour starts at 7:00 pm.
Where does the tour meet?
The meeting point is 102 Portland Avenue South, Minneapolis, Minnesota 55401, USA.
Where does the tour end?
The activity ends back at the meeting point.
Is the tour offered in English?
Yes. The tour is offered in English.
What happens if poor weather cancels the tour?
If poor weather causes the operator to cancel, you will be offered a different date or a full refund.
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