Review · CHARLESTON
Charleston’s Haunted Ghost Tour – Solo Smart Phone Guided Tour
Charleston’s haunted past is especially well suited to a self-guided walking tour. You move through old churchyards, quiet streets, and the grounds near the former jail while an audio narrator supplies the ghost stories and directions. I like the freedom to pause for a drink, stop for a photo, or listen again later. I also like the low price, which makes this an easy add-on to a Charleston visit.
The tradeoff is that the walk ends at the Old Charleston City Jail, not near the starting point. You’ll need to arrange your own way back, and the phone setup can take a little attention at first. Bring earbuds, keep your battery charged, and pause the narration when the app tells you to walk to the next stop.
Key points about this Charleston ghost walk
- A short route from the Old Exchange to the old city jail: Plan on about 50 minutes to one hour, plus extra time for photos or stops along the way.
- A true private tour: Only your group takes part, so you are not tied to a guide’s pace or a large crowd.
- Stories at historic churchyards: The route includes St. Philip’s Church, Circular Congregational Church, and the Unitarian Church.
- Easy to pause and replay: The app lets you stop for food, drinks, pictures, or a break, then continue when ready.
- A remarkably low price: At $6.75 per person, it costs far less than most live ghost walks.
- The final stop is the Old Charleston City Jail: You finish at the front gate, outside the building, with no admission included.
Why the phone format works well in Charleston

Charleston’s downtown is compact enough for a walking tour, but it is also full of distractions. You may want to stop and study a churchyard gate, admire an old façade, take a picture, or duck into a nearby bar. A live guide cannot always wait for you. This audio format can.
The WalknTours app provides turn-by-turn directions and keeps track of your position on the map. That matters on a route where the spooky story is only half the point. You are also moving through some of Charleston’s oldest streets, and the navigation helps you connect each tale with a real place.
I especially like the control you get over the pace. You can do the route in daylight, start late, pause halfway through, or repeat a story after the walk. The schedule listed for the experience allows use from midnight through 11:30 p.m., Monday through Sunday, during the stated operating period. The flexible timing is useful if a traditional evening ghost walk does not fit your plans.
The phone format has limits. A live storyteller can react to your questions, adjust the mood, or add context when you look puzzled. This tour cannot. You may also hear other groups at the same sites, so earbuds are the best choice. If you are walking with several people, a small speaker can help everyone listen together, but keep the volume low around cemeteries and other groups.
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Starting near the Old Exchange

The tour begins across from the Old Exchange at 122 East Bay Street, near Broad Street. The opening story concerns prisoners from the past, whose suffering is said to linger in the area. It is a strong choice for a starting point because it puts you in the mood right away, while also introducing one of Charleston’s darker themes.
The first portion includes stories about Nettie Dickenson and another ghost known as the woman in black. These early tales help set the tone before you reach the churchyards. The route is not simply a list of haunted buildings. It links stories to streets and public spaces, giving you something to watch for as you walk.
At the beginning, take a moment to check that the app has loaded properly. The setup instructions have confused some people, and finding the login information may require a little patience. Once the app is running, the navigation is much easier to follow.
A useful habit is to pause whenever the narrator says it is time to walk to the next location. Start the recording again only after you arrive. This keeps the story connected to the place in front of you and prevents you from missing the next section while crossing the street.
St. Philip’s Church and the Weeping Woman

The first named church stop is St. Philip’s Church. The route visits the area outside the cemetery and introduces the Ghost of the Weeping Woman. You do not need an admission ticket for this stop, and the tour does not take you inside the church.
This is the kind of stop where daytime and nighttime offer different moods. During the day, you can better see the cemetery boundary and the surrounding architecture. At night, the atmosphere may feel more effective, but you will need to pay closer attention to your footing and the audio.
The tour also refers to a ghost that walks below. That story adds a different sort of unease to the usual cemetery tale. Instead of focusing only on a visible apparition, it plays on what might be under the street or beneath the buildings. The sound effects help create the mood, though some people may find the presentation a little theatrical.
If you are traveling with children, this is a good point to judge their interest. The ghost stories are fun and educational, but younger children may lose interest by the middle of the route. Families with older children can make the walk more engaging by asking them to look for details around each churchyard.
Circular Congregational Church and revolutionaries past

The next named stop is Circular Congregational Church. Again, the tour pauses outside the cemetery, with no admission ticket required. The story here concerns the ghosts of revolutionaries past.
This stop works best if you treat it as both a ghost story and a history walk. The app gives you a reason to look closely at the cemetery and the church exterior instead of simply passing by. You can stop the narration, take photographs, and spend a few minutes examining the setting before moving on.
I like that the route does not force you to spend exactly one minute at each stop. The formal stop time is brief, but you control the real length. If a story catches your attention, stay longer. If your group is ready to move, continue.
The drawback is that the stories may feel less layered than those delivered by a live guide. The audio supplies the main tale, but there is no person beside you to answer questions about the church, explain a confusing detail, or adjust the story for your interests. For $6.75, that is a fair trade. Still, if you want a strong history lesson along with the ghost stories, a live walk may offer more depth.
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Poogan’s porch and a loyal ghost

One of the route’s more unusual stories concerns Poogan, a dog associated with a porch for about 40 years, though only eight of those years were spent in living dog form. It is a lighter story than the tales of prisoners, revolutionaries, or the old jail, and that change of mood is welcome.
You can pause here for a picture or take time to notice the building and street around the porch. The story gives the route a bit of local character rather than relying only on grim tales. It is also a useful reminder that Charleston ghost lore includes beloved animals and neighborhood legends, not just tragic human spirits.
The walk is not a nonstop scare attraction. Some of the stories are spooky, some are playful, and some are presented with sound effects that may feel cheesy to you. I found that this mix is likely to suit people who want an entertaining evening walk rather than a serious paranormal investigation.
The Unitarian Church and Anna’s search

The route continues to the Unitarian Church in Charleston. You stop outside the cemetery and hear about Anna, who is said to be searching for her love, Edgar Allan.
This is one of the more romantic stories on the route. It adds a different emotional note, with the ghost presented as someone looking for a lost connection rather than simply frightening passersby. The churchyard setting gives the tale a quiet backdrop.
The stop also highlights the value of the app’s format. You can listen near the entrance, move a short distance for a better view, or replay the story before leaving. You are not blocking a group or waiting for a guide to finish taking questions.
At night, use a flashlight if you want to look toward the cemetery. The route does not require you to enter the grounds, and you should respect any gates, closures, or posted restrictions. A small light also makes it easier to stay aware of uneven pavement and other pedestrians.
Finishing at the Old Charleston City Jail

The final stop is at 21 Magazine Street, outside the gate of the Old Charleston City Jail. The story here concerns Lavinia, and the former jail provides the strongest closing setting on the route.
The jail has long been treated as one of Charleston’s most haunted places, but this tour ends outside. You should not expect a jail interior visit or an included admission ticket. At times, the building has been closed for restoration and covered with scaffolding, which can affect the view.
Ending here makes sense for the mood. The route begins with stories connected to prisoners and closes at a former jail, giving the walk a clear shape. It also leaves you at a different part of downtown from where you began.
Plan the return before you start. Walking back to the Old Exchange takes additional time, and that extra distance may be tiring for older people or anyone with limited mobility. The tour itself is private and self-paced, but the return journey is your responsibility.
What $6.75 really gets you

At $6.75 per person, this is one of the easiest low-cost activities to add to a Charleston itinerary. You receive a roughly hour-long audio walk, map guidance, local ghost stories, and the ability to repeat the experience later. For a couple, family, or group of friends, the total cost remains modest.
The value comes mainly from flexibility. A live ghost tour may provide more personality and allow questions, but it also operates on a fixed schedule and pace. This app lets you stop for a snack, take a break, or wait out a rain shower without losing your place.
Group discounts are available, and only your own group participates. That does not mean you receive a private human guide. It means you share the digital tour only with the people you choose. If your group has different walking speeds or wants to make restaurant stops, that distinction matters.
The narration includes sound effects and has been described as having a playful, pirate-like tone. Some sections may feel a bit cheesy, but that is part of the experience’s casual style. If you prefer dry, academic storytelling, this may not be your best match.
Best time to take the walk
You can take the tour during the day, and that is the practical choice if you want clearer views and easier navigation. Daylight also works better for families, older walkers, and anyone who does not enjoy dark cemeteries.
For a creepier mood, start after sunset. Quieter streets can make the sound effects easier to hear, and the churchyards feel more atmospheric at night. Bring a flashlight, use earbuds, and keep the group together.
A weeknight may offer a calmer setting than a busy evening. If you begin around dinner, the route also gives you the option of stopping for a drink and picking up the story afterward. The Blind Tiger has been suggested as a place to start with a drink, but the tour does not depend on making that stop.
Who should book this tour
I would choose this for couples who want a relaxed evening activity, families who need a flexible schedule, and friends who enjoy controlling their own pace. It is also a smart option if unpredictable weather makes you hesitant to reserve a fixed-time walking tour.
The tour suits independent visitors who already have a phone and are comfortable following app directions. It is less ideal if you want a live guide, detailed answers about Charleston’s architecture, or a route that returns to its starting point.
Most people can take part, and service animals are allowed. The walk is private, but you still need to consider the total distance, the return from the jail, nighttime visibility, and your phone battery.
Small details that make the walk better
- Download or open the app before you reach the starting point if possible.
- Bring earbuds so you can hear the narrator and avoid disturbing other groups.
- Use a small speaker only if your group needs one, and keep it quiet near cemeteries.
- Pause the narration during the walking instructions and restart it at the next location.
- Bring a flashlight for nighttime cemetery views.
- Charge your phone before starting.
- Allow extra time after the final stop to return to the Old Exchange or continue elsewhere.
- If you need to cancel, do so at least 24 hours before the start time for a full refund. Cancellations within 24 hours are not refunded.
Should you book Charleston’s solo ghost tour?
Book it if you want a cheap, flexible introduction to Charleston’s spooky side and do not need a live storyteller. The app is easy to follow once set up, the route reaches several atmospheric churchyards, and the final stop at the old jail gives the walk a memorable finish.
Skip it if the main reason you take ghost tours is conversation, detailed historical explanation, or a guide who can respond to your questions. Also think twice if walking back from Magazine Street will be difficult.
For $6.75, I see this as a strong value activity, especially for a couple or small group. Go at night for atmosphere, during the day for convenience, and bring earbuds either way.
FAQ
How long does the Charleston haunted audio tour take?
The tour takes approximately 50 minutes to one hour. You can make it longer by pausing for photos, food, drinks, or extra time at the cemeteries.
How much does the tour cost?
The listed price is $6.75 per person. Group discounts are available.
Is the tour guided in person?
No. This is a self-guided audio tour using the WalknTours app. You follow turn-by-turn directions and listen at your own pace.
Where does the tour start and end?
It starts near the Old Exchange at 122 East Bay Street near Broad Street. It ends outside the front gate of the Old Charleston City Jail at 21 Magazine Street.
Is admission to the churches or cemeteries included?
The listed stops are outside the churchyards and cemeteries, and admission is free for those stops. The tour ends outside the jail and does not include entry inside.
What language is offered?
The tour is offered in English.
Can I cancel for a refund?
Yes. You can receive a full refund if you cancel at least 24 hours before the experience start time. Cancellations or changes made within 24 hours are not refunded.
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