Review · GETTYSBURG
Haunted Smart Phone App Location Aware Walking Tour in Gettysburg
Gettysburg’s ghost stories are tied to real streets, homes, soldiers, and civilians. This GPS-triggered walking tour leads you from the Tillie Pierce House Inn along Baltimore Street and through Unity Park, with each story playing when you reach the proper location.
I like the freedom to start, stop, and replay sections, and I like the low price of $9.75 per person. You also get music and sound effects without joining a large group or keeping pace with a guide. The main catch is that the app depends on your phone’s location settings, and one user had trouble getting it to advance beyond a single stop.
Key points to know
- GPS starts each story at the correct location, so keep your phone’s location services on and move to the next stop when prompted.
- The route takes about 50 minutes to one hour, with stops at Unity Park and statues of Generals Hancock and Howard.
- The tour is entirely outdoors, with no food, water, or admission fees included.
- The walk ends at the Jennie Wade House Museum, linked to the only civilian death at Gettysburg.
- You control the pace, making it easy to pause for photos, conversation, or a closer look at Baltimore Street.
- The private format suits independent visitors, families, and anyone who prefers headphones to a live group tour.
Start at the Tillie Pierce House Inn

The tour begins at the Tillie Pierce House Inn, at 301 Baltimore Street. This first stop sets the tone with a haunted inn and stories connected to Tillie’s past.
The experience does not use a live guide. Instead, you listen through the Walking Tour App for one person. That makes this a quiet, self-directed way to see central Gettysburg, but it also means you are responsible for downloading the app, keeping your phone charged, and paying attention to where you are standing.
I would arrive a few minutes early and make sure the app, sound, and location services are working before you begin. The tour is listed as available daily from midnight to 11:30 PM, so you have plenty of flexibility. Still, daylight may help you identify buildings and statues, while an evening start will likely suit the ghost-story mood better.
The first inn is not simply a generic haunted-house setup. It connects the supernatural theme to a specific Gettysburg address and to Tillie Pierce, giving the opening some local character. You begin with a place you can see, rather than a story floating free of its setting.
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A soldiers’ inn and the ghosts of Baltimore Street

The next stop is a small inn that was once occupied by Civil War soldiers. This is where the tour moves from individual memory to the wartime life of Gettysburg’s buildings.
Walking down Baltimore Street matters here. You are not listening to disconnected tales in a dark theater. You are standing among the old structures where the stories are supposed to have happened. The app points out which buildings are linked to unusual events and lets you take in the street at your own speed.
This format works well if you like to pause and look around. You can stop the narration, take a photograph, or let the rest of your group catch up without holding up anyone else. It works less well if you want to ask questions, hear an unscripted story, or have a guide react to the mood of the group.
The route is a private activity for your party only. That is useful for couples and families who want to use headphones and keep their own pace. It is also a good fit if you find a standard ghost walk too crowded or too theatrical.
Unity Park: drummer boys, ghosts, and Lincoln
Unity Park is one of the more varied stops. The narration covers the ghosts said to linger there, the history of drummer boys, and the day Abraham Lincoln rode past this spot.
That combination gives you more than a haunted anecdote. You get a glimpse of the human side of the Civil War, the role of young musicians, and a connection to Lincoln’s visit. The stop is listed at about 10 minutes, which gives the story enough time to develop without making the tour feel like a full lecture.
Admission to the park is free, and there is no separate entry cost anywhere on the route. Remember that this is an outside-only experience, so bring your own water. The tour price covers the app for one person, not refreshments or access to museums and historic interiors.
I especially like this pause in the route because it shows how the tour balances ghost stories with Gettysburg’s historical setting. If you only want paranormal tales, the Lincoln and drummer-boy material may feel like a side trip. If you want a first look at Gettysburg that combines history and folklore, it adds useful context.
The divided house and the conflict that still lingers

Another stop takes place outside a house known as a place divided. Here, the narration explains how Union and Confederate forces clashed in the area and frames the conflict as something that still lingers.
The wording and setting fit the tour’s central idea: Gettysburg’s past is not treated as a distant chapter. The buildings and streets become reminders of the people who fought, suffered, and died here.
You should note that the tour does not take you inside these buildings. The stories are delivered from the sidewalk or outside the gates. That keeps the cost low and avoids admission lines, but it also limits what you can see. If you want interior rooms, museum displays, or access to historic homes, you will need to arrange those separately.
This stop may appeal most to you if you enjoy the point where documented events and local ghost lore meet. The app presents both in the same walk, but you should listen with a clear distinction in mind. The Civil War events are historical subjects, while reports of spirits belong to local legend and paranormal tradition.
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The former orphanage and the children who remain

The route continues to a building that once served as an orphanage. The story focuses on children who were not treated well and on the idea that some of them still linger there.
This is one of the darker parts of the walk. The subject is not just a haunted room or a soldier seen in a window. It involves vulnerable children and mistreatment, so it may not be comfortable for younger children or anyone sensitive to stories of abuse.
Because the stop is outside, the app has to create the atmosphere through narration rather than through an interior visit. The setting itself still gives you something tangible: you can look at the building and understand how the location shapes the tale.
I would treat this as a moment to slow down rather than rush through. The tour is short, but you do not have to treat it like a timed race. If the story is too heavy for someone in your group, the self-guided format makes it simple to pause or skip ahead.
General Reynolds and the spirit on Baltimore Street

At the next point, you stop outside a gate to hear about General John Reynolds and a spirit associated with Baltimore Street.
This part brings a named Civil War figure into the ghost-story route. The mention of Reynolds gives you a direct link to the military history of Gettysburg, while the spirit story returns the focus to the supernatural.
The route’s use of specific names and addresses is one of its strengths. A broad claim that Gettysburg is haunted can become vague after a while. A story tied to a particular gate, statue, inn, or house gives you a clearer sense of place.
You may need to share the sidewalk with ordinary town traffic and other people visiting Gettysburg. The tour does not promise a closed walking route or reserved viewing areas. Keep the volume low enough to hear your surroundings, and stop where you are not blocking entrances.
A haunted field and Major General Hancock

The walk then reaches a field associated with Major General Winfield Scott Hancock. The narration continues through a haunted setting before arriving at Hancock’s statue.
This stop lasts about 10 minutes and combines a military monument with stories of ghosts in the surrounding area. It is a good example of how the experience uses public outdoor spaces rather than paid attractions. You get the statue, the open setting, and the audio story without an extra ticket.
The field may feel more atmospheric than the town streets, but the tour remains practical rather than theatrical. There are no costumed actors or live effects described. The mood comes from the voice narration, music, sound effects, and the fact that you are listening at the location tied to the story.
For the best experience, use headphones if you have them. One person receives the app access, so if you are with a group and want everyone to hear the narration, you may need to share audio or let one person play it aloud. The supplied information does not indicate that multiple app licenses are included.
Major General Oliver O. Howard and soldiers on the hill

The next major stop is the statue of Major General Oliver O. Howard. The story covers the battles and the soldiers said to walk the hill.
Like the Hancock stop, this section gives the ghost stories a physical anchor. The statue helps you identify the site, while the narration supplies the historical and supernatural background.
The ten-minute length is useful. You have time to listen without standing at the same point for too long, and you can take a moment to look at the monument once the narration ends. Since the route is self-guided, you can also replay a section if you miss a detail.
This is where the app’s location-aware design can be both helpful and demanding. When it works correctly, the story begins at the place where it belongs, keeping you from guessing which audio track matches which site. If your phone repeats one stop, check that you have moved far enough toward the next location and avoid pressing rewind repeatedly.
The provider explains that the app is designed to play the story for the place where you are located. A technical problem affected one user, who could not move beyond the Jennie Wade story, but the provider indicated that advancing should happen automatically after moving to the next stop. That makes checking your phone settings before leaving the first stop a sensible precaution.
End at the Jennie Wade House Museum

The tour finishes outside the Jennie Wade House Museum at 548 Baltimore Street. Jennie Wade is remembered as the only civilian killed at Gettysburg, and the house is widely associated with the town’s ghost stories.
Ending here gives the route a strong final stop. You move from inns and military figures to the story of a civilian whose death became part of Gettysburg’s identity. The narration explains what happened and why her spirit is said to remain.
The tour ends outside the house, not inside the museum. If you want to visit the interior, you will need to pay any separate admission fee and check the museum’s arrangements. The app itself includes no admission fees, food, or water.
The finish is also convenient for a short visit to the center of town because you end on Baltimore Street rather than returning to the starting point. That one-way design saves you from retracing the route, though you should plan ahead if you need to return to a parked car or a hotel near the beginning.
Is $9.75 a fair price?
At $9.75 per person, this is a modest way to get a guided introduction to Gettysburg’s haunted sites. You are paying for audio content, location-triggered narration, music, and sound effects, not for an actor, a bus, or access to historic interiors.
The value is strongest if you want a short activity that fills about an hour. You can use it as an introduction before visiting other Gettysburg sites, or as an evening walk after museums and battlefield activities have closed.
The value is weaker if you expect a full historical tour with extensive context or personal conversation. A live guide can answer questions and adjust the pace. This app cannot. You are also paying for one app tour, so a group should consider how many people need their own audio.
The low cost and free outdoor stops make the risk fairly small, especially with free cancellation up to 24 hours before the start time. Within 24 hours, the payment is not refundable, and changes are not accepted.
Who will enjoy this self-guided ghost walk?
I would choose this tour if you want to:
- Combine Civil War history with local ghost stories.
- Walk independently without joining a scheduled group.
- Stop for photos or conversation whenever you like.
- See several notable locations in about an hour.
- Avoid admission fees and keep the outing inexpensive.
- Use an app with GPS prompts, music, and sound effects.
I would look elsewhere if you want indoor access, a live storyteller, a longer battlefield tour, or detailed answers about military history. The route is also less suitable if your phone has unreliable location services or if you do not enjoy listening through an app.
Most people can participate, service animals are allowed, and the starting point is near public transportation. The activity is offered in English.
Practical tips before you start
Download and open the app before you leave the Tillie Pierce House Inn. Confirm that your phone’s location services are active, and bring headphones if you want a more private listening experience.
Wear shoes suitable for a roughly one-hour city walk. The route includes streets, a park, and outdoor monument areas, but the supplied details do not specify the exact surface or terrain.
Bring water because none is included. You will not need money for admission during the walk itself, but you may want it if you decide to visit the Jennie Wade House Museum or another attraction afterward.
Keep the phone in hand or somewhere with a clear signal. The app is designed to trigger stories according to your location, so rushing ahead or remaining at one stop can affect what plays.
Should you book the Gettysburg haunted app tour?
Book it if you want a low-cost, flexible introduction to Gettysburg’s ghost lore, especially if you prefer exploring without a live group. The route has a clear beginning and end, covers recognizable names and places, and adds atmosphere with music and sound effects.
Skip it if you need a guide to answer questions, want to enter the historic buildings, or expect a full account of the battlefield. For $9.75, this is best understood as a compact, self-paced walk through haunted stories and Civil War landmarks, not a substitute for a longer Gettysburg history tour.
FAQ
How long does the Haunted Smart Phone App Location Aware Walking Tour take?
The walk takes approximately 50 minutes to one hour.
Where does the tour begin?
It begins at the Tillie Pierce House Inn, 301 Baltimore Street, Gettysburg, Pennsylvania.
Where does the tour end?
It ends outside the Jennie Wade House Museum at 548 Baltimore Street. The house is connected with Jennie Wade, the only civilian killed at Gettysburg.
Is the tour indoors or outdoors?
The tour takes place entirely outside. Food, water, and admission fees are not included.
Is a live guide included?
No. The experience uses a Walking Tour App for one person, with location-aware narration, music, and sound effects.
Can I cancel for a refund?
Yes. You can cancel at least 24 hours before the experience start time for a full refund. Cancellations or changes made within 24 hours are not refundable.
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