Review · ASHEVILLE
Asheville’s Famous Ghosts Smart Phone GPS APP Solo Walking Tour
Asheville’s haunted past comes alive through a GPS-guided walking app that leads you from a murder memorial to old streets, churches, alleys, and bars. The stories focus on killings, spirits, Depression-era hardship, and buildings said to hold restless ghosts. It is less a theatrical show than an inexpensive audio walk through downtown.
I like the freedom to start when it suits you, and I like that the route takes in several different corners of central Asheville rather than staying at one building. At $9.75, it is an easy add-on to a day in town. The catch is that you must download and set up the apps yourself, and the route covers only a limited part of Asheville.
Key points to know before you go

- GPS audio tour: Your phone guides you from stop to stop, so there is no live guide or group schedule.
- About one hour: The walk lasts roughly 55 minutes to 1 hour 5 minutes, depending on your pace.
- Nine story locations: Expect stops near the Gentry Memorial, Basilica, Chicken Alley, Temple, Bullseye, Barley’s Taproom, Eagle Street, Central UMC Weekday School, and Church Street.
- Outdoor only: You will hear stories outside. Food, drinks, and indoor admission are not included.
- Central finish: The route ends near Commerce and Church Streets, close to restaurants, bars, and other downtown activity.
- Small setup task: Allow about 15 minutes to install both required apps before you begin.
A phone-led ghost walk through downtown Asheville

This experience is built for people who prefer to explore at their own speed. You meet at the Hugh Eugene Gentry Memorial at 35 Page Avenue, open the tour app, and follow spoken directions through downtown. The app supplies the narration at each location and moves you onward when the story is finished.
That format has clear benefits. You do not need to match a guide’s pace, wait for a scheduled departure, or join a large group. If you want to pause for a photo, stop for a coffee, or take a few minutes to read a nearby sign, you can do so without holding anyone up.
The trade-off is just as clear. A phone cannot answer questions, adjust a story for children, or create the lively back-and-forth of a good guide. You should treat this as a narrated city walk with ghost stories, not as a full theatrical ghost show.
The route is offered in English and lasts about an hour. The exact time depends on how quickly you walk and how long you spend at each stop. Since the tour is private to your group, you can keep the experience quiet and personal, though the streets themselves remain part of the normal downtown setting.
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Starting with Hugh Eugene Gentry’s murder story

The opening stop at the Hugh Eugene Gentry Memorial gives the walk a strong beginning. Here you hear about Gentry’s murder and the haunted building connected with the story before the app sends you into Asheville’s streets.
Starting at a memorial rather than a vague street corner helps you get your bearings. It also signals the tone of the tour: local crime, old buildings, and ghost lore are mixed together. If you enjoy stories tied to a specific person and place, this first stop should hold your attention better than a general tale about a nameless apparition.
The memorial is free to visit, as are all the stops described along the route. You should still allow time to locate the correct starting point and make sure your phone is ready before arriving. The supplied directions say that setting up both apps can take around 15 minutes, so do not leave installation until the moment you want to start.
The Basilica, Temple, and Bullseye stops
The route then pauses outside the Basilica. The narration explains the building and the ghosts said to lurk inside. Since this is an outdoor tour, you hear the story from outside rather than entering to investigate the interior.
That distinction matters. If you want a tour of the building itself, or hope to see haunted rooms indoors, this experience will not provide it. If you like connecting a landmark’s appearance and role in the city with a ghost story, the stop adds useful variety to the walk.
Next comes the Temple. The story here covers how the place helped people and why it is now considered haunted. This stop appears to bring a more charitable or community-minded angle to the route before the narration turns back toward darker material.
The Bullseye stop shifts to the Great Depression and the people said to haunt the site today. This is one of the more useful parts of the walk because it places the ghost stories against a period of real hardship. The supernatural material works better when it is tied to ordinary people, difficult times, and the changing use of city buildings.
These three stops also break up the murder stories. You get architecture, social history, and local ghost lore in short sections rather than one long chain of similar tales.
Chicken Alley and Asheville’s rougher stories
Chicken Alley is one of the most distinctive places on the route. The app leads you through this haunted passage and tells the story of the old bar that once occupied the area, along with the ghost said to haunt the alley now.
An alley gives the experience a different feel from a memorial or major landmark. The setting is narrower and more atmospheric, and the story is tied to a place that once had a very different role. You do not need to pay admission, and the stop remains part of the regular city walk rather than a staged attraction.
The practical limitation is that this is still an outdoor urban stop. The app can tell you what happened, but it cannot control street noise, passing pedestrians, or the mood of the surroundings. The experience works best if you are comfortable listening through your phone while walking through ordinary downtown spaces.
For families, the subject matter deserves a little thought. The route includes murder, killers, and ghosts, so it may suit older children and tweens better than very young kids. There is no stated age restriction, and most people can participate, but parents should decide how much crime and death their children are ready to hear.
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Barley’s Taproom and the Eagle Street killer

At Barley’s Taproom, the narration focuses on a murder and the spirits said to remain nearby. The stop lets you connect a familiar downtown business with a darker story from the past. You hear the tale outside, and no food or drink is included, so plan a separate visit if you want to eat or have a beer.
Eagle Street brings another grim chapter. Here the app tells the story of a killer who rampaged through Asheville’s streets and the people who were killed and are said to still walk them. This is among the route’s more direct crime stories, and it gives the walk a stronger sense of danger than the architectural stops.
The two locations work well together because they show different types of haunted storytelling. Barley’s centers on one murder connected with a specific business. Eagle Street broadens the story to violence across the streets themselves.
I would keep your expectations sensible. This is not a paranormal investigation, and the app does not promise equipment, evidence, or encounters. The appeal lies in the narration and the act of walking through the places named in the stories.
The nun at Central UMC Weekday School

The stop at Central UMC Weekday School brings in the story of a nun, her murder, and the presence said to linger there. It is a short stop, listed at about five minutes, but it adds another kind of ghost tale to the route.
This part may appeal to you if you like stories tied to people who lived or worked in religious settings. It also keeps the walk moving. The longer stops run about 10 minutes, while shorter stops such as this one prevent the experience from becoming a series of lengthy audio lectures.
Because the tour does not include entry to buildings, your understanding of the site comes mainly from the narration and what you can see from the street. That is enough for a quick downtown introduction, but it may leave you wanting more detail if you are researching Asheville’s history in depth.
Church Street and the final Duke story
The final section takes you along Church Street, where you hear about ghosts that were once beneath the street and are now said to walk it. This story makes good use of the city below and around you, turning an ordinary route into a place with layers of past lives.
The tour ends at Commerce Street and Church Street. The final narration covers the Duke, though the available information does not provide further detail about which Duke story is told. The finish is practical: you end in the heart of town, close to restaurants, bars, and other downtown activity.
That makes this a useful pre-dinner activity. You can finish the walk and move directly into the rest of your evening without returning to the start. It also means you should not expect the tour to bring you back to your hotel or starting point. Plan your next stop from the ending location.
What $9.75 gets you
At $9.75 per person, this is priced as a low-cost city activity rather than a major attraction. You are paying for access to the self-guided app and its narration, not a guide, transportation, food, drinks, or admission to buildings.
I think the value is strongest when you want a short introduction to Asheville after arriving in town. The route gives you roughly an hour of entertainment, several downtown locations, and a simple way to add local ghost stories to a sightseeing day. It costs less than many guided tours and lets you choose your start time.
The value is weaker if you want a long tour, detailed historical research, or live storytelling. The route covers a limited area, and the app format places more responsibility on you. You must handle the download, keep your phone available, follow the directions, and listen in an outdoor setting.
One useful detail is that a previous booking experience involved a promise of follow-up addresses for additional places to visit by car, but that information did not arrive promptly. I would not book this walk expecting a separate research packet or extra driving itinerary. Judge it by the downtown walk and app narration included.
Who will enjoy this Asheville ghost tour
I would choose this experience if you like self-guided sightseeing, local legends, and short walks with a clear route. It suits solo visitors, couples, families with older children, and small private groups who want flexibility rather than a fixed departure.
It is also a sensible option during periods when a regular bus or guided tour is unavailable. You can start any time within the stated operating window, which runs from noon on March 25, 2023 through February 16, 2027, according to the supplied schedule. The hours are listed as 12:00 AM to 11:30 PM daily, but beginning during daylight or early evening may make street navigation easier.
You may want something else if you dislike phone-based tours. The experience depends on the app, and the setup can take about 15 minutes. You should also bring a charged phone and be comfortable listening while walking, though the provided information does not specify technical requirements beyond using the tour app.
Service animals are allowed, the route is near public transportation, and most people can participate. No special physical restrictions are stated, but it is still a walking activity through city streets.
Booking, cancellations, and simple planning tips
Confirmation is provided when you book. Cancellation is free if you cancel at least 24 hours before the scheduled start time. Inside that 24-hour period, the payment is not refunded, and changes are not accepted.
I would install the required apps before reaching the memorial. Give yourself about 15 minutes for setup, then check that the narration and GPS directions work. Since there is no food or drink included, you can eat before starting or use the downtown finish to choose a restaurant afterward.
The tour is offered in English only. If you want a multilingual experience, this is not the right choice. The walk is also outdoor only, so plan around the weather and wear shoes suitable for city streets.
Should you book it?
Book this walk if you want an inexpensive, flexible introduction to Asheville’s darker stories and do not need a live guide. The strongest reasons are the low price, the private format, the central route, and the mix of memorials, alleys, churches, businesses, and old streets.
Skip it if you want indoor access, paranormal evidence, a long historical tour, or a guide who can answer questions. For most people, the best way to view it is as a one-hour audio stroll with local murder and ghost tales, followed by dinner or drinks downtown.
FAQ
How long does the Asheville ghost walking tour last?
The tour lasts approximately 55 minutes to 1 hour 5 minutes.
Where does the tour begin?
It begins at the Hugh Eugene Gentry Memorial at 35 Page Avenue, Asheville, North Carolina 28801.
Where does the tour end?
It ends at Commerce Street and Church Street in central Asheville.
Is this a guided group tour?
No. It is a self-guided solo walking tour that uses a phone app. Only your own group participates.
What language is available?
The tour is offered in English.
What locations are included?
The route includes the Hugh Eugene Gentry Memorial, the Basilica, Chicken Alley, the Temple, the Bullseye, Barley’s Taproom, Eagle Street, Central UMC Weekday School, and Church Street.
Are food, drinks, or building admissions included?
No. The experience is outdoors only and does not include food, drinks, or admission to indoor sites.
Are service animals allowed?
Yes. Service animals are allowed.
Can I cancel for a refund?
Yes, if you cancel at least 24 hours before the experience begins. Cancellations within 24 hours are not refunded, and changes during that period are not accepted.
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